Frozen Postprocess

Frozen Postprocess ingame

Purpose: Practice
Software: Unreal 5 (Material Editor)
Platform: PC
Duration: 3 hours

While playing Frostpunk I got inspired by it's awesome screen effect and wanted to make something similar. And I've succeeded :D 
I don't have such a nice texture as they've used, but it looks good enough anyway :)

I hate blueprints though! Probably I will just use C++ from this moment on...


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