Final version

First concept version (More Cyberpunk-ish style)

Purpose: Practice
Software: Unity (Shadergraph)
Platform: PC
Duration: ~7 days

One of the themes for #TechnicallyAChallenge was 'Glitch' and my idea for it to create a cyberpunk-ish shield with some weird distortion on the edges.
Though, I had so much fun creating this effect that I've actually abandoned that idea and went rather for an energy field with some little star-like decals. It was one of my first effects in shadergraph so I assume it can be done much easier, but maybe it will help someone anyway!



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