Company:  Pixel Perfect Dude
Role: Unity Developer
Platform: Android/iOS
Software: Unity


Tasks:
- Implementing new features
- Improving on existing features
- Adding new cars to the game
- Writing tools
- Fixing bugs
- Creating bugs


Thoughts:
It's a very small company, but filled with amazing and talented people. For me working on #DRIVE was an opportunity to witness what it means to work as a Unity Developer and realizing that it's not only about different tasks, but also about a different mindset. It was a pleasure to work on such a beautiful and enjoyable game!




Some of my work examples:

Car Creator:

(Adding new cars to the game was taking ~1-2h/car and one of my tasks was to create a tool to make this process much quicker and easier. As a final result adding new coolness would take ~10mins)

Car AI prototype for Coop/Duel Mode

New Update Popups

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